New monthly Update and some notes
This update has new interactions between the protagonist and the mysterious friendly nexchatron that helps her, it was necessary since a lot of interactions really required a feedback to the player and while some times it may sound as a tutorial, it gives weight to the scenes in some cases.
https://store.steampowered.com/news/app/1465110/view/2984182379503340327
There were also some workarounds to make a more dynamic experience; it is hard to find things to improve in this area. Some glitches were found and fixed too and silly mistakes like adding an extra space in a certain sentence. It gets difficult to find things to fix.
As you may see this one was not a big update, there have been a lot of very difficult situations happening lately, but i managed to pull out at least this update; that is probably the last one of the game, thanks for your compression.
About the new project:
As you may know, the workhours are now redirected to a new IP, there is a lot of work to be done, and this first phase of game dev really takes a lot of creative input and trial and error, since it is very uncertain the scope of the game. i hope to contain the idea with my current budget, the brainstorm and adaptation continues.
That is it for now, thanks for reading and once the new Ip blueprint is ready, all of my focus will be on it. When that happens, it will be hard to find time to write, but I will try to find a way to keep the blog update at least once a month if possible.
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