The expected workflow for the next months and Update


I will focus the work on polishing the last details for the game before release, this usually means that i will try to do as much as possible before the deadline of december 2022, in rounds of 8-10-12 hours of work or so (maybe even more as usual.)

This November and December are focused on Mihirha's Legacy, no pixel art or other marketing distractions to reach certain numbers in certain platforms, i am done with that fallacy. Let's focus on the Work and get it done.

The current next planned announcement for Mihirha's Legacy is the Release Date Reveal.

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After the game release, if there is still ideas that i want to implement in the game i will probably work on them as updates and continue on making it even better. There are 3 factors:

1. Overworking pressure: In which case i will have to take some vacations.
2. A new game idea: To start a long term project, maybe the last one i will ever make, not sure, my future looks pretty grim in most aspects.
3. Financial suicide: No money to spare so no game dev-work can be done, at this point i am paying for working as a game dev technically. There is no much that can be done if that is the case.

Thanks for writing.
Thanks for reading.
And thanks for playing my games.

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