Next WorkFlow for March 2023
I am going to work on a new big update for the end of March, what happens is that working on Mihirha's Legacy is fun and there are some ideas that i want to put in the game too. On a side note, listening to good old school bit gba music helps a lot to reduce the pressure of the labor.
So, expect the next big update at the end of March =).
For the New IP.
Will continue working on the concept idea, is not so easy with this philosophy i have: A new game means a new mechanic that i haven't showcased in a previous tittle, if the game idea that i have depends on mechanics already developed in a previous title then i will just make a sequel instead of a new concept.
If i design to do a Mystery survival adventure i will have to make a prequel to the Astrolarix, if i plan to do a 2d top view space exploration or turn based combat i will have to revisit Intergalactic Traveler, if i wanted to to a pixel resource management i will have to expand to Nihariely's Spatial Adventure, or if i needed to do a puzzle adventure story rich game i will have to continue Mihirha's Legacy iterations (a big reason to continue working on Mihirha is because i want to make more of the genre, it is fun)
Ok, so, this time, for the new game, was planning to do something beyond my skill set and it is not easy to come up with a solid plan of how will make it work. So at least 30% of the time will be for the new idea.
The P.O.D. (protocol of development) is something i design before working on a game, it is a must. I think every game studio should have a POD before anything, they may already have it in a way but it is not named.
Anyways, thanks for reading and see you around!
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