New Dev update
About the new game and current work schedule
I'm starting to get the rhythm of 72 hours per week, more or less, that is what i need to make the deadline for the new game. Probably is not going to be enough tho, i'm not sure.
Working full time like this usually means i will disappear, there would be no time even to post small updates like this one: I've to, for example, stop the Youtube uploads for good until i finish the game or until can afford a more human right workflow, like 40 hours per week.
And so it begins, hope i can make it in time. I just can't afford a third year of dev and personally, don't like loans, borrow money, or Patreon support; i prefer getting earnings from an existing product that i made.
To be honest, for the original scope of the game seems to be like i need that amount, hope i can make it. I'm learning a new tool, advancing in programing and other areas, maybe i can do it.
I need to reach lvl 99 as game dev.
New Price changes for certain countries
Steam is implementing a new localized price for some countries like Argentina and Turkey, so i have to update the new prices with the minimum recommended price steam suggest, it has to be done or the price will jump to the default value of USD dollars.
About Mihirha's Legacy updates
I was updating the game every day, then each Saturday and now, that frequency is going to be reduced. If there is a bug report on the forums, i would have to patch it out and stuff like that (hope it doesn't happen since i tested it a lot! it hurts but not as much as seeing a player soft locked due a bug.)
There is still chance to make some little updates too, maybe once a month or so.
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Overall, thanks for reading and having nice adventures on sidereal space!
This post took me like 1 hour to make, i have no idea why this takes so much time tbh, but this blog updates are like that.
Take care!
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