New Mihirha Update and Dev Blog post

New Update for Mihirha's Legacy:

The main feature is about the sounds of the game, i had to go one by one modifying the sound effect to feel more original and balanced. It was a lot of trial and error.

Also, the Sound Steps volume is now adjustable in the Title Menu.

There were some polish to the Title Menu visuals: like an outline to stand out better from the background and some color changes.

There was a part where the player enters in a very dark area with a small light to illuminate the path. The illumination effect there is smoother and allows the player to have more subtle range of view. That part had also a small glitch that removed the darkness of the room when entering the game, that has now been fixed. 

You can find the rest of the list on the steam store page. Thanks!

https://store.steampowered.com/news/app/2207840/view/4147331471348899129


The New IP with some Personal Vent

A very slow progress. At this rate, i have  no clue if i could even finish the pre-alpha by the end of the year. Godot is a very good engine, but there is too much to learn. I'm thinking of starting from scratch again, since a lot of the code logic could be more optimized. This means i would have to reset the progress of the game. It is not fun at all.

The month of may didn't show any progress to the prototype, since my focus is all over the place. The lack of financial stability is taking a huge stress on my part. Is not like when i was younger, it looks a bit grim to be honest. 

Also, the last months have been a fight with insomnia. Maybe i should  just slow everything down, just can't get to my optimal performance levels of work. 

Anyways, lets hope for the best. 

Thanks for reading, wish you a nice day!

Hope you enjoy plenty the New Mihirha's Legacy Update.

Thanks again from the bottom of my heart!

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